![]() ![]() The bits would also fire lasers if the red weapon was used. Yellow shot lasers almost straight up and down, and they would follow the ground, blue shot one laser forward and two lasers diagonally that bounce off surfaces and red shot a pair of lasers, one red and one blue, forward in a transverse wave formation. The Force Pod could then be equipped with crystals that filtered its energy to create various lasers. Your ship, the R-9, could be equipped with two invincible bits that would hover above and below your ship, homing missiles, and a Force Pod. ![]() The first game in the series (obviously). The original game also pioneered the idea of a system of powerups, each of which did something different (three laser crystals with a corresponding weapon, bits, speed boosts and missiles) prior to this implementation, pickups were either point bonuses or all did the same thing, as with the currency-like system of Gradius. The R-Type series of fighters are developed as quickly as possible to fight back the threat, using the Force Device, a piece of Organic Technology which uses a contained larval Bydo to produce an indestructible (but not impenetrable) energy field.įrom a gameplay standpoint, the R-Type series is notable for requiring significantly more memorization of its maps than many of its competitors. The backstory, such as it is, is fairly minimal - 26th Century humanity banishes a hideous bioweapon (the Bydo) into a Phantom Zone, which then goes back in time and attacks humanity several hundred years earlier. It made double its funding goal, and was released on April 30, 2021. In 2019, R-Type Final 2 entered crowdfunding. From its initial 1987 incarnation as R-Type in the arcades and on 8-bit computers, it was ported to the 16-bit era and forward, and eventually reached a final episode in R-Type Final for the PS2. R-Type, along with Gradius, is one of the longest-running, most-heavily ported starfighter-based Shoot 'Em Up series in videogame history. "Blast off and strike the evil Bydo Empire!"
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